#include "Gain.hpp" Gain::Gain(float initGain) : gain_(initGain) {} void Gain::process(const float *in, float *out, uint32_t frames) { for (uint32_t i = 0; i < frames; ++i) { out[i] = in[i] * gain_; } } void Gain::processStereo(const float *inLeft, const float *inRight, float *outLeft, float *outRight, uint32_t frames) { for (uint32_t i = 0; i < frames; ++i) { outLeft[i] = inLeft[i] * gain_; outRight[i] = inRight[i] * gain_; } }