feat: added mixer component and add wet/dry mix to distortion
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4 changed files with 122 additions and 4 deletions
59
core/Mixer.cpp
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59
core/Mixer.cpp
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#include "Mixer.hpp"
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#include <cstdint>
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template <uint32_t NumInputs>
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Mixer<NumInputs>::Mixer(float init_gain) : normalise_(false) {
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for (uint32_t i = 0; i < NumInputs; ++i) {
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gains_[i] = init_gain;
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}
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}
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template <uint32_t NumInputs>
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void Mixer<NumInputs>::process(const float **inputs, float *out,
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uint32_t frames) {
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mixChannels(inputs, out, frames);
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}
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template <uint32_t NumInputs>
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void Mixer<NumInputs>::processStereo(const float **inputsL,
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const float **inputsR, float *outL,
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float *outR, uint32_t frames) {
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mixChannels(inputsL, outL, frames);
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mixChannels(inputsR, outR, frames);
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}
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template <uint32_t NumInputs>
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void Mixer<NumInputs>::mixChannels(const float **inputs, float *out,
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uint32_t frames) {
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float scale = normalise_ ? (1.0f / NumInputs) : 1.0f;
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for (uint32_t i = 0; i < frames; ++i) {
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float sum = 0.0f;
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for (uint32_t j = 0; j < NumInputs; ++j) {
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sum += inputs[j][i] * (gains_[j] * scale);
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}
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out[i] = sum;
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}
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}
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template <uint32_t NumInputs>
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void Mixer<NumInputs>::setInputGain(uint32_t index, float gain) {
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gains_[index] = gain;
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}
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template <uint32_t NumInputs>
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float Mixer<NumInputs>::getInputGain(uint32_t index) const {
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return isValidInputIndex(index) ? gains_[index] : 0;
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}
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template <uint32_t NumInputs> void Mixer<NumInputs>::setNormalise(bool norm) {
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normalise_ = norm;
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}
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template <uint32_t NumInputs> bool Mixer<NumInputs>::getNormalise() const {
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return normalise_;
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}
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template <uint32_t NumInputs>
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bool Mixer<NumInputs>::isValidInputIndex(float index) const {
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return index >= 0 && index < NumInputs;
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}
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29
core/Mixer.hpp
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29
core/Mixer.hpp
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@ -0,0 +1,29 @@
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#ifndef MIXER_HPP_INCLUDED
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#define MIXER_HPP_INCLUDED
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#include <cstdint>
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template <uint32_t NumInputs> class Mixer {
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public:
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Mixer(float init_gain);
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void process(const float **inputs, float *out, uint32_t frames);
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void processStereo(const float **inputsL, const float **inputsR, float *outL,
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float *outR, uint32_t frames);
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void setInputGain(uint32_t index, float gain);
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float getInputGain(uint32_t index) const;
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void setNormalise(bool norm);
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bool getNormalise() const;
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private:
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void mixChannels(const float **inputs, float *out, uint32_t frames);
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bool isValidInputIndex(float index) const;
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float gains_[NumInputs];
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bool normalise_;
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};
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#endif // MIXER_HPP_INCLUDED
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template class Mixer<2u>;
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@ -1,7 +1,7 @@
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#!/usr/bin/make -f
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NAME = SquidgeDistortion
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FILES_DSP = SquidgeDistortion.cpp ../../core/Gain.cpp ../../core/Clipper.cpp
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FILES_DSP = SquidgeDistortion.cpp ../../core/Gain.cpp ../../core/Clipper.cpp ../../core/Mixer.cpp
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TARGETS = vst3 clap
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@ -1,20 +1,28 @@
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#include "DistrhoDetails.hpp"
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#include "DistrhoPlugin.hpp"
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#include "DistrhoPluginInfo.h"
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#include "../../core/Clipper.hpp"
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#include "../../core/Gain.hpp"
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#include "../../core/Mixer.hpp"
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START_NAMESPACE_DISTRHO
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class SquidgeDistortion : public Plugin {
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public:
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enum MixerChannels { kChannelDry, kChannelWet, KChannelCount };
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enum Parameters {
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kParamGain,
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kParamClipMode,
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kParamMixVolume,
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kParameterCount // must be last
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};
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SquidgeDistortion() : Plugin(kParameterCount, 0, 0), gain_(2.0f) {}
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SquidgeDistortion()
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: Plugin(kParameterCount, 0, 0), gain_(2.0f), mixer_(1.0f) {
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mixer_.setInputGain(kChannelDry, 0.0f);
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mixer_.setInputGain(kChannelWet, 1.0f);
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}
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protected:
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const char *getLabel() const override { return "SquidgeDistortion"; }
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@ -52,6 +60,14 @@ protected:
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parameter.enumValues.values =
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const_cast<ParameterEnumerationValue *>(sClipModes);
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break;
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case kParamMixVolume:
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parameter.name = "Dry/Wet";
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parameter.symbol = "drywetvolume";
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parameter.ranges.min = 0.0f;
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parameter.ranges.def = 1.0f;
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parameter.ranges.max = 1.0f;
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parameter.hints = kParameterIsAutomatable;
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break;
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}
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}
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@ -61,6 +77,8 @@ protected:
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return gain_.getGain();
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case kParamClipMode:
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return (float)clipper_.getMode();
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case kParamMixVolume:
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return mixer_.getInputGain(kChannelWet);
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}
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return 0.0f;
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}
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@ -73,18 +91,30 @@ protected:
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case kParamClipMode:
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clipper_.setMode((Clipper::ClipperMode)value);
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break;
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case kParamMixVolume:
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mixer_.setInputGain(kChannelWet, value);
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mixer_.setInputGain(kChannelDry, 1.0f - value);
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break;
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}
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}
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void run(const float **inputs, float **outputs, uint32_t frames) override {
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gain_.processStereo(inputs[0], inputs[1], outputs[0], outputs[1], frames);
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clipper_.processStereo(outputs[0], outputs[1], outputs[0], outputs[1],
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gain_.processStereo(inputs[0], inputs[1], wetBufferL_, wetBufferR_, frames);
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clipper_.processStereo(wetBufferL_, wetBufferR_, wetBufferL_, wetBufferR_,
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frames);
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const float *inputsL[2] = {inputs[0], wetBufferL_};
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const float *inputsR[2] = {inputs[1], wetBufferR_};
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mixer_.processStereo(inputsL, inputsR, outputs[0], outputs[1], frames);
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}
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private:
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Gain gain_;
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Clipper clipper_;
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Mixer<2> mixer_;
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float wetBufferL_[4096];
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float wetBufferR_[4096];
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DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(SquidgeDistortion);
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};
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