feat: add Gain Node
This commit is contained in:
parent
786966e9e0
commit
11f701ed5c
4 changed files with 43 additions and 1 deletions
24
core/Gain.hpp
Normal file
24
core/Gain.hpp
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef GAIN_HPP_INCLUDED
|
||||
#define GAIN_HPP_INCLUDED
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class Gain {
|
||||
public:
|
||||
Gain(float init_gain = 1.0f);
|
||||
// Process mono signal
|
||||
void process(const float *in, float *out, uint32_t frames);
|
||||
|
||||
// Process stereo (two channels)
|
||||
void processStereo(const float *inLeft, const float *inRight, float *outLeft,
|
||||
float *outRight, uint32_t frames);
|
||||
|
||||
private:
|
||||
float gain_;
|
||||
|
||||
public:
|
||||
void setGain(float g) { gain_ = g; }
|
||||
float getGain() const { return gain_; }
|
||||
};
|
||||
|
||||
#endif // GAIN_H__INCLUDED
|
||||
Loading…
Add table
Add a link
Reference in a new issue